Monday, November 10, 2014

Update

The last post which was the first of the tutorial series is going to get a bit of a rework this week, as well as some followup content.  I realized as I was writing that stage in the tutorial that even though we did not get very far in actual programming we covered a lot of content for one part of a tutorial series.

I am going to thus break up that content into several smaller more manageable chunks.  Please expect that update within the next few days.

Also over the past few days I have been digging up my old code and finding parts of my old graphics engine I was writing back in high school and the first year of college.  The majority of it is missing, so I am going to be rebuilding it into a tutorial series.

This series, like the assembly series is going to start with the very core basics.  A tutorial series on creating a software rendering engine.  At the end of the series I may go into taking what we have learned into DirectX and or OpenGL to use hardware rendering.

Once again if there are any topics you would like to see or any programming questions you have please feel free to ask in the comments.

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